3D and scroll-story websites
Launch sites and product pages with real-time 3D, built to stay fast on a normal phone.
What you get
- A site where the 3D serves the story: a product you can turn, a scene driven by scroll.
- A fallback for devices that cannot run the 3D, so nobody sees a blank page.
- Content you can edit, when a CMS is part of the scope.
- Keyboard access and reduced-motion handling.
Who it is for
- Brands launching a product that needs more than a photo gallery.
- Agencies that want a 3D build partner for a client pitch.
- Studios and venues that sell an experience, such as places to stay.
How it works
- ConceptOne idea and one memorable moment, written down before any 3D is made.
- AssetsCheck licences, optimise models and textures, and agree what the page must load.
- BuildReal-time 3D in the browser, tested on mid-range phones along the way.
- Polish and shipFallbacks, accessibility and loading checks, then deploy.
A small first step
A concept note and one working 3D scene, so you can judge the look and the weight of the page before the full build.
Related work
Questions
Will it be slow on phones?
Weight is a design constraint from day one. I test on mid-range devices and provide a lighter fallback.
Can I edit the content?
Yes, if we add a CMS. The VIGIL site is built that way: every word and asset is CMS data.
Do you make the 3D models?
I can prepare and optimise models. Custom modelling is agreed separately, or you bring your own.
Are the sites on this page real clients?
No. They are concept projects with fictional brands, labelled that way.
Can it reuse what we already have?
Yes. Your photos, product models, copy and brand go into the scenes; nothing has to be built from stock.